Pcsx2 Plugins Gsdx 890 Download Music

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PCSX2 version: pcsx2-2017.05.08_9b0b32533_master-x86_64-1_git gcc-7.1.0_multilib-x86_64-1alien libdrm-compat32-2017.05.04_a2fa2e08_master-x86_64-1_gitcompat32 mesa-compat32-2017.05.06_a3996590b8_master-x86_64-1_gitcompat3 PCSX2 options: Occurs with a default configuration file. Plugins used: GSdx (GCC 7.1.0 SSE2/AVX) 1.1.0 [libGSdx] GSdx (GCC 7.1.0, SSE2) 1.0.0 [libGSdx-legacy-1.0.0] Description of the issue: The OpenGL gsdx no longer works at all and will render nothing, broken images or have severe graphical bugs. The game does not seem to matter too much and the software renderer will still work correctly. Audio from the games also seems to work. This may be partially or entirely connected to issue. GSDX dump (Guilty Gear X2): Epileptic flashing in the fmv.

Gsdx

GSDX dump (Tales of the Abyss): How to reproduce the issue: • Compile pcsx2 with gcc-7.1.0 • Try to start any games with the OpenGL gsdx. Last known version to work: pcsx2 compiled with gcc-5.4.0. PC specifications: OS: Slackware64-current CPU: amd fx 6350 GPU: GTX 780 Ti. I am using nouveau with a recent mesa commit, glxinfo reports Mesa 17.2.0-devel (git-a3996590b8). Here is a non-verbose build log.

Setting up Windows version. The game sounds and music, and it also needs a pad plugin to allow. Main PCSX2 folder. Some plugins like GSdx for example can.

The patch just changes the osd font to something slackware has out of the box. It shouldn't cause this and the osd seems to still work. Diff --git a/plugins/GSdx/GSdx.cpp b/plugins/GSdx/GSdx.cpp index 6456945fe.85f35a0c6 100644 --- a/plugins/GSdx/GSdx.cpp +++ b/plugins/GSdx/GSdx.cpp @@ -316,7 +316,7 @@ void GSdxApp::Init() #ifdef _WIN32 m_default_configuration['osd_fontname'] = 'C: Windows Fonts tahoma.ttf'; #else - m_default_configuration['osd_fontname'] = '/usr/share/fonts/truetype/freefont/FreeSerif.ttf'; + m_default_configuration['osd_fontname'] = '/usr/share/fonts/TTF/LiberationSerif-Regular.ttf'; #endif m_default_configuration['osd_fontsize'] = '48'; m_default_configuration['osd_indicator_enabled'] = '0'.

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I am using nouveau with a recent mesa commit, glxinfo reports Mesa 17.2.0-devel (git-a3996590b8). Here is a non-verbose build log.

The patch just changes the osd font to something slackware has out of the box. It shouldn't cause this and the osd seems to still work. Diff --git a/plugins/GSdx/GSdx.cpp b/plugins/GSdx/GSdx.cpp index 6456945fe.85f35a0c6 100644 --- a/plugins/GSdx/GSdx.cpp +++ b/plugins/GSdx/GSdx.cpp @@ -316,7 +316,7 @@ void GSdxApp::Init() #ifdef _WIN32 m_default_configuration['osd_fontname'] = 'C: Windows Fonts tahoma.ttf'; #else - m_default_configuration['osd_fontname'] = '/usr/share/fonts/truetype/freefont/FreeSerif.ttf'; + m_default_configuration['osd_fontname'] = '/usr/share/fonts/TTF/LiberationSerif-Regular.ttf'; #endif m_default_configuration['osd_fontsize'] = '48'; m_default_configuration['osd_indicator_enabled'] = '0'. So I made two apitraces of the issues. Hum sath sath hai movie download 720p. Guilty Gear X2: trace log: Prints a lot of: 129: message: application error 57005: ERROR: Update RenderTarget 0x0 bw:10 (0,0 => 640,480) 2218: message: application error 57005: OI_GsMemClear (0,0 => 639,479) Tales of the Abyss: trace log: When replaying the trace it will correctly render the various logos before the fmv while only the first shown in the trace flashes. The fmv also renders normally, but it will print a lot of this: 826: message: application error 57005: ERROR: Source and Target are the same!

So I made two apitraces of the issues. Guilty Gear X2: trace log: Prints a lot of: 129: message: application error 57005: ERROR: Update RenderTarget 0x0 bw:10 (0,0 => 640,480) 2218: message: application error 57005: OI_GsMemClear (0,0 => 639,479) Tales of the Abyss: trace log: When replaying the trace it will correctly render the various logos before the fmv while only the first shown in the trace flashes.